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2019 Better Internet x Youth Call-for-Proposals

Applications for the 2019 Better Internet x Youth Call-for-Proposals are closed.
Check out some of the projects supported by the Better Internet x Youth Call-for-Proposals here.

When to apply:

The next application window will be open in Q3 2021.


Who can apply:

- MOE Schools (primary, secondary and junior colleges)

- Polytechnics

- Local Universities

- Private Universities registered with the Committee for Private Education (CPE)

- Social Enterprises registered with Singapore Centre for Social Enterprises (raiSE)

- Social Service Agencies and Charities registered with the National Council of Social Service (NCSS)

- Youth-sector Organisations as defined by the Ministry of Community Culture and Youth (MCCY)



For enquiries, please write to

About Better Internet x Youth Call-for-Proposals

The Media Literacy Council launched the Better Internet x Youth Call-for-Proposals (CFP) in 2017 to support Digital Literacy community initiatives that promote online safety, responsibility and civility. The Council hopes to empower youths to initiate projects that will reach out to and benefit their peers as well as the community at large.

A key criterion of the CFP is for applicant organisations to have existing youth networks and for them to include youth participation when ideating, co-creating and implementing the projects.

The project beneficiaries are not limited to youths and may reach out to benefit any social segment in Singapore including students, working adults, parents, seniors and persons-with-disabilities.

Find out more about projects supported under the second CFP here.


1. Who is eligible?

The Call-for-Proposal is open to applications from public, private and people organisations, including MOE schools (Primary, Secondary and Junior College), Institutes of Higher Learning (IHLs), non-profit organisations such as self-help groups and Social Service Organisations, registered Private Educational Institutions, Social Enterprises and youth sector organisations.

2. Can individuals apply for the Call-for-Proposal?

Only organisations may apply. If you are an individual with a great idea, you could partner with an eligible organisation to submit your proposal.

3. What types of project formats are you looking for?

There are no restrictions to the project formats that can be used and you are encouraged to use fresh and thoughtful project formats that effectively reach your project’s target audience(s). You should provide justification for the choice of project format in reaching your intended audience.

4. What support can I expect to get?

Applicants may be supported up to S$50,000 per proposal.

5. What are the focus areas of the Call-for-Proposal?

For the 2019 Call-for-Proposals, priority will be given to projects designed to:

  • Provide public education on detection of online falsehoods by building critical thinking and fact-checking skills
  • Raise awareness of online risks resulting from emerging technologies (e.g. deepfakes, digital voice assistants)
  • Create awareness of and deter the impact of cybercrimes such as scams, phishing and hoaxes
  • Equip parents and caregivers with information and resources to raise digitally savvy and resilient children. Any or all of the following online risks should be covered:
    • Cyber-bullying
    • Online falsehoods
    • Excessive and low-quality screen time, or device addiction
  • Provide public education on digital and media literacies to seniors and mature adults. Any or all of the following should online risk be covered:
    • Online falsehoods
    • Cybercrimes -- scams, phishing and hoaxes

Projects that address the following topics will also be considered:

  • Be Safe
    • Understanding and managing digital footprint and reputation
    • Identifying and handling online predators, and dealing with inappropriate behaviours such as sexting, and online harassment
    • Understanding the value and protection of personal data while using media content and services (e.g. consenting to cookies or allowing an app to access your location)
  • Be Smart
    • Understanding the different types of online falsehoods and how they may be presented (e.g. imposter content, misleading content, manipulated content)
    • Understanding factors that may influence our ability to identify online falsehoods (e.g. cognitive bias, echo chambers, backfire effect).
  • Be Kind
    • Encouraging positive online behaviour and supportive online communities.
    • Understanding online threats that seek to harass, alarm and/or cause distress to an individual (e.g., doxxing, online vigilantism).

The Council reviews the focus areas annually to address emerging media literacy issues.

6. Is there a time limit for projects?

One year. Projects running longer than this will be reviewed on a case-by-case basis.

7. How will proposals be assessed?

The Media Literacy Council and its Secretariat will assess each proposal based on the following criteria:

  1. Promote digital literacy through the co-creation of ground-up initiatives by youths for targeted segments of society

  2. Relevance of project to target beneficiary

  3. Feasibility of project implementation

  4. Reach and impact

  5. Sustainability

  6. Scalability

8. Is there anything MLC will not support?

Cost that will not be supported include, but are not limited to gifts, vouchers, start-up costs, operational costs and Goods and Services Tax (GST).

9. Am I allowed to submit more than one proposal?


10. How you can you apply?

Download the application package here.

Projects supported under the first CFP

1. Make The Change: Digital Arts for All

Using digital arts as the main avenue of expression, Digital Arts for All (DAFA) is created to underline experiential learning and empathetic thinking. A welcoming platform for beginners to understand, apply and develop skills in digital art, DAFA strives to foster an active ecosystem through engaging workshops, an accessible online gallery and a purposeful e-commerce platform with the plough-back profit model.

As an advocate of inclusivity, DAFA also believes in instilling a consciousness of media and digital literacy through its programme. The internalisation process is essential in bringing down isolating barriers across varying communities to live out its values “Be Safe, Be Smart, Be Kind” as a way of life.

2. CHIJ (Katong) Primary School: Towards a Cybersmart Community

CHIJ (Katong) Primary School hope to reach out to the large community within the vicinity of the school to educate them about the perils of Cyber Space and how to keep themselves safe online while at the same time not lose touch with emerging technologies. The school has worked closely with stakeholders (parents, teachers and partners) to promote positive peer influence among the students and also drive cyber safety messages to them.

A” circle of influence” has been established within the school and the school hopes to extend this influence to residents and schools in the community through outreach projects. Through this project, CHIJ (Katong) Primary School hope to cover the digital literacy issues cited above and educate the community to be savvy online citizens

3. Republic Polytechnic (DSEM): Intergenerational Digital Literacy Programme

Seniors are often left out in this fast-paced, technology-drive era. Through the Programme, Republic Polytechnic students empower seniors by helping them to pick up new digital literacy skills, thus enabling them to lead joyful, independent and inclusive lives.

The Programme addresses the challenges Seniors in using technology namely; understanding mobile devices, using eCitizen services, using Social Media and Mobile Commerce, and using the internet safely (e.g. identifying fake news).

“Mobile devices have become a necessity in our daily lives and is a tool to connect people. With Singapore’s growing ageing population, our Programme hopes to enrich the lives of seniors and re-engage them with their family, community and society.”

4. Temasek Polytechnic (School of Design): Zhun Bo

A webisode series by Temasek Polytechnic addressing the issue of fake news and promoting fact-checking habits among seniors.

“We decided to go with a game show as we thought that it was a good way to deal with a serious problem. Seniors are generally less-savvy and have less exposure to the internet as compared to the rest of the population. They think that fake news does not exist, and that everything they see online is trustable. This leads to them sharing links from unknown sources that were forwarded to them by their relatives whom they trust” -Youth Project Team Member

5. The Hidden Good: We-Ternet

A social experiment video involving a discussion between children and their parents on the Internet.

“Initially I was very hesitant to be a part of this, particularly with my mom. I felt it would be an awkward and difficult conversation given parents and children normally have differing and sometimes fixed opinions on social media, the internet & privacy. However, I decided to go for it and it really went well. We were both able to share and understand each other's concerns and perspectives. In doing so, we were able to get closer too. I would recommend for this to be done again to help bridge more parent-child pairs.” -Youth Participant